Twelve leverage points: Difference between revisions
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[[ | [[w:Donella Meadows]]' '''[[w:Donella Meadows' twelve leverage points to intervene in a system|twelve places to intervene in a system]]''' applied to [[Consumerium]] : | ||
*12. '''numbers (subsidies, taxes, standards)''' - article lengths, numbers of links, number of [[editor]]s | *12. '''numbers (subsidies, taxes, standards)''' - article lengths, numbers of links, number of [[editor]]s | ||
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*7. '''driving positive feedback loops''' - | *7. '''driving positive feedback loops''' - | ||
*6. '''information flows''' (who does and does not have access to what kinds of information) - [[m:person DTD]], [[m:spacetime DTD]], [[m:Special:Recentchanges]], talk pages | *6. '''information flows''' (who does and does not have access to what kinds of information) - [[m:person DTD]], [[m:spacetime DTD]], [[m:Special:Recentchanges]], talk pages | ||
*5. the '''rules of the system''' | *5. the '''rules of the system''' (incentives, punishment, constraints) (Mc Flurry stuff ?) | ||
*4. the '''power of [[ | *4. the '''power of [[w:self-organization]]''', e.g. of [[trolls]] | ||
*3. the '''goals of the system''', e.g. avoiding becoming [[Wikipedia]] | *3. the '''goals of the system''', e.g. avoiding becoming [[w:Wikipedia]] | ||
*2. the '''mindset''' out of which the goals, rules, feedback structure arise | *2. the '''mindset''' out of which the goals, rules, feedback structure arise | ||
*1. the '''power to transcend paradigms''', change mental structure. | *1. the '''power to transcend paradigms''', change mental structure. |
Revision as of 04:31, 14 May 2003
w:Donella Meadows' twelve places to intervene in a system applied to Consumerium :
- 12. numbers (subsidies, taxes, standards) - article lengths, numbers of links, number of editors
- 11. The size of buffers relative to the flows
- 10. material stocks and flows - server hardware, comfortable places to surf and type
- 9. The length of delays, relative to the rate of system change
- 8. regulating negative feedback loops - ?????
- 7. driving positive feedback loops -
- 6. information flows (who does and does not have access to what kinds of information) - m:person DTD, m:spacetime DTD, m:Special:Recentchanges, talk pages
- 5. the rules of the system (incentives, punishment, constraints) (Mc Flurry stuff ?)
- 4. the power of w:self-organization, e.g. of trolls
- 3. the goals of the system, e.g. avoiding becoming w:Wikipedia
- 2. the mindset out of which the goals, rules, feedback structure arise
- 1. the power to transcend paradigms, change mental structure.