Consumerium User Stories: Difference between revisions

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    '''Harried Mom Teaches Kids How To Buy'''
    '''Hurried Mom Teaches Kids How To Buy'''


    (''[[Consumer Point Of View]]'') Harried Mom has two kids and no babysitter so she has to take them to the [[supermarket]] with her.  She has to spend most of her time watching them since they are brats - but old enough to read [[Simple English]].  Very commonly what ends up in her [[shopping cart]] at the [[checkout counter]] is not what she wants, but, what they shove in when she's not looking.  She has only one choice:  turn it into a game (perhaps it is even the [[Consumerium Buying Game]] where kids score points for swapping out bad and in good purchases).  She takes the cart to a corner of the store, uses a [[worn device]] to look up the [[Consumerium buying signal]] and display it on a screen, and explains to the kids why they should not buy [[KitKat]]s or [[Golf Brand Former Forest Products]].  The kids love it and become heavy addicted Consumerium users.
    (''[[Consumer Point Of View]]'') Hurried Mom has two kids and no babysitter so she has to take them to the [[supermarket]] with her.  She has to spend most of her time watching them since they are brats - but old enough to read [[Simple English]].  Very commonly what ends up in her [[shopping cart]] at the [[checkout counter]] is not what she wants, but, what they shove in when she's not looking.  She has only one choice:  turn it into a game (perhaps it is even the [[Consumerium Buying Game]] where kids score points for swapping out bad and in good purchases).  She takes the cart to a corner of the store, uses a [[worn device]] to look up the [[Consumerium buying signal]] and display it on a screen, and explains to the kids why they should not buy [[KitKat]]s or [[Golf Brand Former Forest Products]].  The kids love it and become heavy addicted Consumerium users.

    Revision as of 10:32, 2 March 2004

    Consumerium User Stories are just story fragments that, when Consumerium Services are real, will also potentially be real. They focus on best cases and worst cases with some elements of, or hints at, visions and threats so that the more emotional elements of the story match our more emotional concerns about the project.

    So far there are no such stories. Please write the first one! To understand how these can help drive the project review the somewhat similiar Simple English (Wikipedia) User Stories that focus on the types of people and needs that another related and essential project tries to fulfil.

    Read about point of view first - each story fragment is from one point of view; Each fragment makes sense on its own but you probably need several to consider the comprehensive outcome of the Consumerium Services in use.


    Hurried Mom Teaches Kids How To Buy

    (Consumer Point Of View) Hurried Mom has two kids and no babysitter so she has to take them to the supermarket with her. She has to spend most of her time watching them since they are brats - but old enough to read Simple English. Very commonly what ends up in her shopping cart at the checkout counter is not what she wants, but, what they shove in when she's not looking. She has only one choice: turn it into a game (perhaps it is even the Consumerium Buying Game where kids score points for swapping out bad and in good purchases). She takes the cart to a corner of the store, uses a worn device to look up the Consumerium buying signal and display it on a screen, and explains to the kids why they should not buy KitKats or Golf Brand Former Forest Products. The kids love it and become heavy addicted Consumerium users.